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Dawn of War 3: Related Dawn of War 3 Forums: Dawn of War WIKI: Rules:. Read the stickied threads. Tag your title: Balance/ strategy threads must include the gamemode in the title 1v1, 3v3 etc. We assume Dawn of War by default. If you're talking about DOW1, DOW2 or a mod, say so. No link posts not directly featuring something related to Dawn of War. For example no memes or reaction.gifs.
Company of Heroes Free Download Full Version. Play the first CoH game to be released, one of the best rated and most realistic strategy games! Buy Company of Heroes 2 (PC) CD Key. Your digital code is a combination of letters and numbers that activates a specific product.
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The only thing that can raise the population in sufficient numbers for a short time is a faction release, which actually seems like it might happen for the IG because of all the models that were updated and added into the game. Other than that however, it's going to be cheap sales which can bring in the numbers that's the only reason dawn of war 2 ever held the numbers it did for so long. Even Dawn of War 2 Retribution had super low pops for the first year of release, least until they finally squashed the Terminator Meta and added factions/updates.
Though I don't think we'll see any faction addition until October. But the numbers we're seeing are the ballpark numbers for the Dawn of War franchise, there were never hundreds of thousands of players on at at time, nor were there Tens of Thousands for the previous games. Dawn of War III managed to at least hold 10k players for a few days, and gradually declined like every game out there. Dawn of War 1. First good 40K video game in 3D, and first 40K 3D RTS game.
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Bad Multiplayer balance overall. Broken game mechanics which forced exploits until 2 months later. Sold 90K+ copies in 7 months, which was phenomenal given the market and era.
Dawn of War II. Launched with absolutely broken multiplayer balance, broken multiplayer, broken everything. GFWL. Split the community massively. Numbers were lower on third week than Dawn of War III's third week, player dropoff was also bottomed out until Chaos Rising where it retained current Dawn of War III numbers. Sold Less than Dawn of War I in 3 month window.
Dawn of War III. Hated to death long before the game-play information was released.
Hated to death before its first screenshot was released (this was backlash for the necron lord and sega dickery at the time). Launched with Relatively good Multiplayer balance.
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In one week it sold more than Dawn of War 1 did in 7 months. In two weeks it sold more than Dawn of War 2 did in 5 months As far as Sega is concerned the game was an unparalleled success, it cares little for our complaints and will keep funneling funds. I know people are going to keep posting the badly done Archwarhammer video, but the reason he used the Company of Heroes comparison is because he knew people would fall for his bait.
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Put the previous 40K games in place of Dawn of War III and you'll suddenly see how broken his video was. And Soulstorm is a god level game, unfair to compare it to that.especially because of the mods which keep getting updated and are also godlike.can't wait for the Mechanicus Explorator mod. No there were no numbers unless you grab them from GameMetrics or GameData from IGN which used to own Gamespy (which was the multiplayer service that connected the game, GFWL was just a sales and linkage platform). The reason the numbers were bottomed out (least til Chaos Rising, and of course Last Stand) was because you couldn't get any game by the third week.
Literally no game on peak hours in the U.S. Unless you hosted with the absolute crap service available and had pre-planned the whole thing. I've got loads of links from 2008-2011 from where people were basically doing the same thing everyone is doing now.
Some want to claim the Dawn of War III situation is the worst ever and that Dawn of War II never had any upheavals like this.I've got lots of old forum posts which say otherwise.
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